1,046 game days. Sign up for the next one here.
A push tells you when sign-up opens. One tap and you are in. The app draws squads of even strength and keeps the stats for every match.
See the schedule →
Twenty years of it, and not one year missed
The club's own numbers, kept since the first game day in 2006. Last checked 2026-09-04.
- 1,046
- game days played since 2006
- 47–53
- game days a year, every year from 2007 to 2025
- 3,311
- matches inside those days
- 302
- players registered over the club's history
- 159
- club events — picnics, banquets, the Memorial Match
“In our Club, the spirit of mutual respect and companionship comes before the spirit of competition.”
Club charter, 1.1
Even squads, and no argument about them
Once sign-ups close, the app deals everyone into colours by position, age and standing. The randomness comes from a saved seed, so an argument about the draw is settled by running it again — not by taking sides.
- Squad sizes always come out level. The cap is 32.
- An admin can swap two players, and nothing else.
- Every squad is laid out on the pitch, positions included.

The pitch is marked out for the number of players who came
The club plays on 3 pitches right now, and the app knows all of them: every game day says where it is and gives you directions. Turn up and it also tells you what rectangle to mark for tonight's numbers and how many cones it takes — 80, 100 or 120 square metres a player, your choice.
See the pitches and directions →
The score is kept while you play, not remembered afterwards
A goal is two taps — scorer, and an assist if there was one. The match score adds itself up from the goals, the day's table follows, and six all-time boards update on their own.
Tap a goal button — the score, the feed and the day's table all follow from it.
- 17′ · Bluegoal
- 9′ · Redgoal + assist
| Squad | W | GD | Pts |
|---|---|---|---|
| Red | 1 | 0 | 4 |
| Blue | 1 | 0 | 4 |
- The day's table
- Three for a win, one for a draw. Dead level means co-winners.
- MVP of the day
- One hour to vote after the day closes. Anyone who played, anonymously, one vote each. The count stays hidden until the window shuts.
- Six boards
- Scorers, assists, goals plus assists, win rate, turnout and day winners — for the season and for all time, computed from the goals as they are recorded.
- Your own card
- Six axes, rated by the people who were actually on the pitch with you — anonymously, and visible only once you have rated them back. Your stats do not touch the rating.
$5 a game, or $100 a season
Signing up is free. The $5 comes off when the day is confirmed — the moment it is certain the game is happening. A season membership covers every game after that.
Come when you can. Nothing to pay in advance, nothing to lose if you skip a month.
Instead of a balance, your card simply reads “Membership until…” — and every game is free.
- Cash or e-transfer. No card payments, and nothing renews by itself.
- Overpay and it sits there as credit against later games.
- Owing money does not stop you signing up for a game.
- Members get priority for a spot when the day is full.
Come on your own. That is the normal way in.
There are no standing teams to get into and nobody to bring with you. You sign up, the app puts you in a squad, you play.
- 01Sign up and fill in your profileEmail or Google, your name, date of birth, the position or two you play, and the liability waiver.
- 02An admin lets you inUntil then you can see your profile and the schedule; everything else shows a lock and the reason.
- 03Put your name down for a game$5 when the day is confirmed. Bring boots and shin pads; the club brings the rest.
- 04You are in the numbers from that day onGoals, assists, turnout, win rate — and a card the people you played with can rate.
It only reaches you from the home screen
Notifications work in the installed app and nowhere else — the club does not send email at all. Add it once and you will know when sign-ups open, when a spot frees up, and which squad you are in.
- Sign-ups are open
- You're playing — your squad is Red
- A spot just opened
- Vote for MVP — one hour left
On iPhone, push notifications only work once the app sits on your home screen. That is Apple's rule, not ours.
Full instructions and a QR code →
Straight answers
- Do I need a team?
- No. Everybody signs up alone. There are no standing teams — the squads are drawn fresh for every game day.
- What if too few people sign up?
- Sign-ups close at 22:30 the night before. Under ten players and the day cancels itself, and you are told. Nobody drives out for nothing.
- How do I pay?
- Cash or e-transfer. You mark the transfer in the app and the treasurer confirms it. There is no card payment and nothing renews automatically.
- Do I get in straight away?
- An admin approves new players first. Until then your profile and the schedule are open and the rest shows a lock.
- Will photos of me end up online?
- Never publicly. Match photos are visible to club members only, you can switch your consent off at any time, and you can ask for a photo to be removed.
- Who rates my card?
- Only people who were on the pitch with you, anonymously, and you have to rate them back before you can see it. Your stats do not touch the rating.
- Can I see anything without an account?
- Yes — the schedule, the pitches, the About page, and the liability waiver. None of them show a single player's name.
The next game day is taking names.
Twenty years of them, one most weekends. The next one is written down here.
Three jobs nobody does by hand any more
- 01Sign-up runs itselfThe day opens two days ahead on its own, closes at 22:30 the night before, then confirms or cancels itself. You get a push either way.
- 02Nobody divides the squads by handThe app splits whoever showed up into even squads by position, age and standing. There is nobody left to blame for the draw.
- 03Stats stop being one person's jobGoals go in on the field in two taps. Tables, records and dues follow from that — nobody types anything up afterwards.
How a full day looks.





